BORN IN THE MOUNTAINS.
BUILT FOR ADVENTURE.
Playful experiences that spark curiosity — and learning they'll remember tomorrow.
Our Games
Educational adventures disguised as pure fun.
Why Mythen Games?
A small studio with a big reason to build.
The Spark
We always wanted to make games. Having a son made it personal — we wanted screen time that actually teaches something.
The Place
We moved to Einsiedeln — surrounded by mountains, myths, and trails worth exploring. The perfect playground.
The Mission
Games where learning sneaks in through the fun. No lectures, no flashcards — just curiosity doing its thing.
Games for Your Brand
We build custom games that engage your audience and bring your message to life. From corporate training to marketing campaigns.
Branded Games
Custom games that carry your brand's DNA. Perfect for campaigns, product launches, or just standing out.
Training & Onboarding
Turn boring compliance training into something people actually want to finish. Gamification that works.
Educational Partnerships
We work with schools and publishers to create curriculum-aligned games. Learning goals baked right in.
The Crew
Small team. Big mountains to climb. Serious about play.
Wayne Goosen
Always wanted to make games. Moving to Einsiedeln lit the fuse — now he's turning the local landscape into playful worlds where kids learn without realising it.
Always carries: laptop, good coffee, a head full of game ideas.
Sebastian Goosen
Our toughest critic and biggest inspiration. If Sebastian gets bored, it's back to the drawing board. Every game has to pass the Sebastian Test first.
Gear: endless energy, big questions, and a controller he won't share.
Campfire Stories
Behind-the-scenes peeks, dev stories, and the occasional marmot sighting.
Screen Time That Counts
Not all screen time is equal. Here's how we design games that leave kids better than we found them.
Read MoreThe Math of Mountains
How we turned multiplication tables into bridge-building puzzles (and why kids actually ask for more).
Read MoreFinley Said It Was Too Easy
Our 9-year-old tester doesn't hold back. Here's what happened when we listened.
Read MoreLet's Talk
Got an idea, a question, or just want to say hi? Drop us a line.
